Title(KR)
모바일 네트워크 게임의 실시간 동기화에 관한 연구
Title(ENG)
Study about Runtime Synchronization of Mobile Network Game
Keywords(KR)
Mobile, Network, Game, Runtime, Synchronization
Keywords(ENG)
Mobile, Network, Game, Runtime, Synchronization
Author
HyoungGu LEE
Abstract(ENG)
This paper introduces the implementation of runtime synchronization method when mobile network is broken during the game play. In case of network failure, the game is restored using the saved play record. Before the network failure, the previous game play is recorded in the server. The runtime synchronization is performed using the recorded game play in 2-times, 4-times, 8-times and 12-times according to the paused time and the game is played continuously. Using the proposed method, the user can play the mobile game uninterrupted. The project mobile game is implemented, and shows the effectiveness of the proposed method.
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