Title(KR)
조현병 환자의 질병교육을 위한 기능성 게임 디자인연구
Title(ENG)
Serious Game Design for Disease Education of Schizophrenia Patients
Keywords(KR)
Schizophrenia, Disease Education, serious game, Design
Keywords(ENG)
Schizophrenia, Disease Education, serious game, Design
Author
Hye-Seong Jeon, and Kyoung-Nam Kim
Abstract(ENG)
Schizophrenia is one of the most chronic and severe mental disorders. It has hallucinations, delusions, disorganized thinking, a lack of emotion and a lack of motivation. Schizophrenia also causes significant social and work problems. In order to prevent worsening and recurrences of schizophrenia, and to induce continuous improvement of disease, symptom management and medication training are critical factors. A serious game which makes strong interest and immersion senses is a very useful learning tool for schizophrenia patients who show attention deficit, impassiveness, lack of spontaneity and lower motivation. This study uses card match games to improve the patient’s memory and concentration, and encourage procedural learning by associating the difficulty level of the game with the symptom rating scale of disorder. Also it promotes patients to express their feelings through game characters to alleviate their suffering from emotional dullness. It also helps patients to develop teamwork and build interactive skills by demanding cooperative missions for beating the game. Therefore this study is expected to contribute in improving the efficiency of schizophrenic patient education. We suggest to develop serious game design for schizophrenia patients' education.
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