Title(KR)
메르센 트위스터 유사난수 발생기를 이용한 Cocos2d-x 기반 모바일 게임
Title(ENG)
A Cocos2d-x-based Mobile Game Using the Mersenne Twister PRNG
Keywords(KR)
Mobile game, Mersenne Twister PRNG, Cocos2d-x game engine
Keywords(ENG)
Mobile game, Mersenne Twister PRNG, Cocos2d-x game engine
Author
Jeong-Hwan Park, WooSeok Hyun, JiYoung Lim, and Hae-Duck Jeong
Abstract(ENG)
This paper presents a Cocos2d-x-based mobile game using a twisted GFSR-PRNG (Generalized Feedback Shift Register - Pseudo-Random Number Generator), known as the Mersenne Twister, with a super astronomical cycle of 2 19937 - 1, and good virtual randomness in up to 623 dimensions, to deal with random factors for use on Android. Especially, if there are several rand() function calls at the same time, when a user plays the game, the dots do not fit. The Cocos2d-x-based mobile game shows the Mersenne Twister MT19937 is suitable and much faster than rand(). In addition, anyone who has a smart phone can easily install the game and play it. In this game, the player controls his or her own aircraft to destroy the enemy while avoiding obstacles. One key point of this game is that various effects are assigned to each image frame. Moreover, this game is special because it allows the player to produce something called small boss mobs and large boss mobs, providing various types of attached projectiles, upgrading to 10 stages in total and enemies that appear accordingly, and giving items that burst out laughing during the game.
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