Title(KR)
게임을 활용한 문화재 교육용 앱 개발
Title(ENG)
Game-based education application for learning cultural properties
Keywords(KR)
AugmentedReality(AR), GPS, Cultural properties, smartphone application
Keywords(ENG)
AugmentedReality(AR), GPS, Cultural properties, smartphone application
Author
Ju Hee Yoo, Kyoung Mi Lee
Abstract(ENG)
This paper proposes an educational smartphone applicaiton which usages augmented reality and GPS on a smartphone to lead a learner's experience, and which provides games on cultural properties to keep the learner's interests. The proposed educational app is based on Keller's ARCS model system. To acquire knowledge through experience by using a GPS on a smartphone, the learner solves problems on cultural properties located in which the learner stays and thus the learner can keep her/his interest and increase her attention. Also, using augmented reality gives encouragement and rewards to the learner, increases her confidence and satisfaction, and helps her/him continue learning.
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