Title(KR)
Gamification Movement : `Gamification@'
Title(ENG)
Gamification Movement : `Gamification@'
Keywords(KR)
game, gamification, funware, serious game, learning game, game-based learning
Keywords(ENG)
game, gamification, funware, serious game, learning game, game-based learning
Author
JungTae Kim, Sung-Tae Lee, Won-Hyung Lee
Abstract(ENG)
This paper proposes the expression `gamification@ (location or purpose)' with the intent of vitalizing the research of gamification and announcing a pure and right function of gaming to the public. It can strengthen the ‘theoretical foundation’ of gamification as well make it possible to foresee a universal application to nearly every aspect of life.
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